Characters as Outline

I was having some thoughts about how I’ve been approaching Grimsbury, and I ended up tweeting them out. I Storified all of them so they could all be in one place. This approach is new to me, but I’m really enjoying it. Anyone else do this for their games...

Setting Expectations

This post meanders somewhat, but I found it really useful to write. It cleared my mind about how to approach Grimsbury. I hope you find it useful and/or interesting. There’s something interesting that happens when you’re thinking about setting design and...

Grimsbury: Interesting Questions

Grimsbury doesn’t want to leave my mind, and I love that stage of setting creation. The characters all have interesting ties to each other, and interesting connections to the world. As well, the world itself has some interesting features. And I want to know...

Grimsbury: People and Places

A couple of weeks ago, I was feeling down during the workday, so I offered to make characters for anyone who responded to a tweet I put out. I ended up making 38 different people, each with a tiny bit of backstory and a profession or outlook. I also ended up with two...

Grimsbury

The Birth of a City Earlier this week, I was having a rough day at work, but I didn’t want to wallow in it. I put the word out on Twitter that I would give a character name, class/profession, and general description to anyone who responded. I channeled my...

Mondaze (Belated) – Simple Six Breakdown

What makes a game system a game system? What does a system accomplish when it does what it’s supposed to do? How stripped-down can something be and still be considered a full-on system? When I think about School Daze, I sometimes find myself asking those...