by Tracy Barnett | Jul 28, 2016 | Design
Grimsbury doesn’t want to leave my mind, and I love that stage of setting creation. The characters all have interesting ties to each other, and interesting connections to the world. As well, the world itself has some interesting features. And I want to know...
by Tracy Barnett | Jul 25, 2016 | Design
A couple of weeks ago, I was feeling down during the workday, so I offered to make characters for anyone who responded to a tweet I put out. I ended up making 38 different people, each with a tiny bit of backstory and a profession or outlook. I also ended up with two...
by Tracy Barnett | Jul 12, 2016 | Design
The Birth of a City Earlier this week, I was having a rough day at work, but I didn’t want to wallow in it. I put the word out on Twitter that I would give a character name, class/profession, and general description to anyone who responded. I channeled my...
by Tracy Barnett | Jul 7, 2016 | THORSDAY
Today we’re going to tackle the Questions of the Gods. Last week I set up the top-level categories for the first part of the Quest: Initiation. Initiation is the first phase of questions for the Quest and I broke it into three possible choices for where the...
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